[Tangaria 1.5.0 Character Dump] Name Talrond V Age 69 Self RB CB EB Best Sex Male Height 6'10" STR: 16 +1 -1 +0 16 Race Dunedain Weight 14st 9lb INT: 13 +0 -3 +0 10 Class Priest Turns used: WIS: 15 +0 +3 +0 18 Title Devotee Game 13806 DEX: 12 +0 -1 +0 11 HP -3/99 Player 22127 CON: 14 +1 +1 +0 16 SP 2/20 Active 10400 CHR: 10 +2 +2 +0 14 Level 13 Armor [12,+35] Saving Throw 55% Cur Exp 989 Stealth Fair Max Exp 989 Melee 1d1,+1 Disarm - phys. 48% Adv Exp 1210 To-hit 28,+0 Disarm - magic 40% Blows 1.0/turn Magic Devices 49 Gold 586 Searching 31% Burden 106.8 lb Shoot to-dam +5 Infravision 20 ft Overweight -1.1 lb To-hit 23,+4 Speed Normal MaxDepth 400' (L8) Shots 1.0/turn You are one of several children of a Guildsman. You are the black sheep of the family. You have green eyes, curly blond hair, and a very dark complexion. Resistances Abilities Acid:......?....... Fear:......?....... Elec:.....-?....... Blnd:......?....... Fire:......+....... Conf:.............. Cold:......?....... Stun:......?....... Pois:.............. HLif:......?....... Lite:......?....... Rgn:.............. Dark:......?....... ESP:.............. Soun:......?....... SInv:.............. Shar:.....+?....... FAct:......?....... Nexu:......?....... Lev:......?....... Neth:......?....... SDig:.............. Chao:.............. Trap:......?....... Dise:......?....... Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.........+.... Aggr:.............. Tunn:.............. -Tel:......?....... Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:......?....... PLit:.............. Hung:.............. DRed:.............. Time:......?....... Move:.............. Mana:......?....... Wate:......?....... Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The Easterling warrior hits you (5). > *** LOW HITPOINT WARNING! *** > The Easterling warrior hits you (8). > You have been given a severe cut. > You miss the Easterling warrior. > The Easterling warrior hits you (10). > The Easterling warrior misses you. > You have a Brown Potion of Neutralize Poison (e). > The Easterling warrior hits you (10). > The Easterling warrior hits you (9). > You have been given a deep gash. > You have 13 Scrolls titled "vitalmus inva" of Phase Door (g). > You hear a soft twang. > The crow bites you (2). (x2) > You die. Killed by a fatal wound. [Character Equipment] b) a Long Bow (x3) (+4,+5) {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 200 feet (level 4). f) a Wooden Torch (1762 turns) [+11] {cursed} Dropped by a soldier at 150 feet (level 3). It occasionally makes a loud noise. It makes your skin harder to damage, but conduct electricity. Provides resistance to Shards. Makes you vulnerable to Lightning. Intensity 2 light. g) a Robe of Resistance [2,+14] Found lying on the floor at 150 feet (level 3). Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid, Fire. h) a Cloak [1,+0] Dropped by a blue yeek at 200 feet (level 4). j) a Hard Leather Cap of Infravision [2,+5] <+2> Found lying on the floor at 150 feet (level 3). +2 infravision. k) a Set of Gauntlets [3,+0] Bought from a store on the surface. l) a Pair of Iron Shod Boots [4,+5] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Cannot be harmed by Fire. [Character Quiver] a) 20 Arrows (1d4) (+3,+4) {Baba Yaga} Combat info: 1.0 shot/round. When fired, hits targets up to 120 feet away. Average damage/round: 34.7. 35% chance of breaking upon contact. b) 23 Bolts (1d5) (+5,+3) [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] You can read this book. b) a Holy Book of Prayers [Words of Wisdom] You can read this book. c) a Sprig of Athelas d) a Pint of Fine Wine e) a Brown Potion of Neutralize Poison f) 3 Bubbling Potions of Speed g) 13 Scrolls titled "vitalmus inva" of Phase Door h) 4 Scrolls titled "adidis dese" of Light i) a Scroll titled "alidus querum" of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. j) 2 Scrolls titled "coniis dolum" of Wilderness Mapping k) a Scroll titled "ter neo curgus" of Word of Recall (rugged) l) a Brass Wand of Magic Missile (14 charges) m) a Tungsten Wand of Stun Monster (5 charges) n) a Wooden Torch (5000 turns) Bought from a store on the surface. Intensity 2 light. o) an Old Lantern (5000 turns) Intensity 3 light. p) a Long Sword (2d5) (+6,+3) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Combat info: 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster. With +7 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +6 DEX you would attack a bit faster. With +4 STR and +6 DEX you would get 1.1 blows/round. With +0 STR and +9 DEX you would get 1.1 blows/round. Average damage/round: 8.3. q) a War Hammer of Slay Evil (3d3) (+1,+7) Found lying on the floor at 250 feet (level 5). Slays evil creatures. Combat info: 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster. With +8 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +6 DEX you would attack a bit faster. With +4 STR and +6 DEX you would get 1.1 blows/round. With +0 STR and +9 DEX you would get 1.1 blows/round. Average damage/round: 20.6 vs evil creatures and 14.4 vs. others. r) a Spade Found lying on the floor at 400 feet (level 8). s) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:10 50ft 2 Killed Mad woodsman 00:00:24 100ft 3 Killed Grip, Farmer Maggot's Dog 00:00:28 100ft 5 Reached level 5 00:01:08 200ft 8 Killed Farmer Maggot 00:01:34 250ft 9 Killed Fang, Farmer Maggot's Dog 00:01:48 250ft 10 Reached level 10 00:02:01 250ft 10 Killed Baba Yaga 00:02:41 200ft 11 Killed Wolf, Farmer Maggot's Dog 00:02:51 200ft 12 Killed Lobelia Sackville-Baggins 00:03:50 400ft 13 Was killed by a fatal wound [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : yes (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : yes (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) [Scene of Death] # # # # # #.#.#>###############..# < ##..###.## #..# ........# #|.# .......# #$]# .###''# #!p #....# o.# ~....# ..# #..### ..# #..# ..## #..# ...B #..# #@.. #..# #.. #..# #..# #..# #####..# #......# ....##########......# .................####~ .................# .....############# 400' (L8) LF:7-? Light 2 Deep Gash Fed 43 % Open floor [Player information] Player ID: Talrond Time: 17:56:11 25-11-2021 Server Turns: 160343882 Timestamp: 1637852171